Thursday, March 8, 2007

Videogames

There are many good games on the horizon. The GDC has been happening lately and new videos of Zelda: Phantom Hourglass for DS and Super Mario Galaxy for the Wii have been released. They are indeed awesome and I can't wait to play them later this year.

Lately, I have revisited Majora's Mask for the N64 and can safely say that it is pure awesome, although somewhat of a huge time suck. I've played maybe 25 hours already on this revisit and haven't accomplished to much. This is because of a design choice which makes the game both brilliant and annoying at the same time. The game world resets after 3 days in-game, or about 54 minutes (about double that with time-slow). That means that dungeons and quests and everything is reset.

This resetting is perfect for me because I get to explore and do things and dungeons over again without having to start a new file. For this same reason I occasionally feel very lost because I don't know what I need to do next or what I haven't ever done yet.

I managed to snag 3 bottles in MM, for a total of 4 overall out of 6. The other 2 are a pain in the ass to get (1 requires an hour and a half and the other to beat an entire temple before even starting).

I plan to beat all 4 of the temples again before I go to the final area and beat the game. I also want to get all the masks so I can have the fierce deity's mask. I have lots of work ahead of me but every minute of it will be fun, except for the water temple, which pisses me off in every single 3d zelda ever. At least it isn't as bad as the one in OoT.

I also plan to get SSX Blur very soon since it is already out and I really want to play it.

I WILL find time do all of this, somehow. :)

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